Merry christmas!


I couldn't end the year without a few words to everyone who is following my work. 


Debucon has been at a standstill for quite some time now, and honestly it will remain that way for a bit longer. I really appreciate everyone's patience and understanding, and it kind of blows my mind that I'm still getting followers every other week even though there hasn't been a single update for a few months and the game isn't even listed. Fuck, even writing that I have "followers" sounds completely nuts to me. I never really expected this project to get any kind of significant support, yet even with how bare this year has been there have been a few people offering their help. It's very heartwarming. I really, really appreciate it and even though I can't show it right now, I promise I will make sure to repay all of it with the best game I can produce as soon as things are going back to normal.

I'm not very good at social stuff so it may not look like it, but I'm still here. My health is going better, I still have a crapton of medication to take and exams every few months but other than that I'm pretty good now. I started working again, although not full time for now. And I also have started working on the game again. Well, not the game itself. But I'm currently working on the cusomization tools.

One of the most soul-crushing tasks in developping Debucon is handling all the dialogues. So far I have been editing raw json files by hand for every single piece of dialogue, which is repetitive, unfun and stupidly hard to debug because I'm just a dude and I can't write two lines of text without misspelling half of it. What I need is a tool to simplify edition and just make things more visual, quicker to modify in a foolproof-ish way and testable without having to compile the game. That's what I'm making right now, it's taking a lot of time because it is a rather complicated tool but I really believe it will help me in the long run. It will also be made available to everyone along with the next version sometime next year so you should be able to mess around with dialogues without having to directly deal with those damn json files. Here are a few screenshots of the WIP version of the Dialogue Editor.





That's not much, but that's all I have to report for now. I'm going to enjoy some time off with friends and family next week, and I'll hopefully start 2024 with more energy than I had most of this year.


Once again, many thanks to everyone who has been following my adventures up to this point, it means a lot to me and I really appreciate your patience so far. I can't promise the next update is coming soon, but I will still do my best not to disappoint. I wish you all the merriest of Christmases, and a fantastic new year!

Get Debucon

Comments

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(+2)

if you need anyone to type responses or anything I could help with that, I can type fast and get 90% if not all of it correct, and I am fast with the computer, all I would need is a few days because if im not honest im kind of a slacker, but thanks for making this great game and you should focus on health and school or work or what ever your doing so you can keep making this game and I am sure a lot of people would probably donate money to you for this genuine amazing game, i would suggest pateron if you do follow on what I said, if not oh well good luck (no i mean like just oh well and i am trying to end off what I am saying with good luck and have a good new year)

(+3)

Take as long as you need, looking forward to the next updates!

(+4)

All good brother, just take as much time as you need. After all your own health is the most important

(+1)

"it's alive!" -some could say.

Take your time, it's a game, you don't need to feel pressure. Everyone here (as i know), is fine even if you don't release something in months.

After all, no one want a CoD:MW series. [i wish you understand the reference]


Happy Chrismas, and take your time, as well as you want.